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Avoiding the Puddle Episode 17 featuring QDogg

In this episode I catch up with the West Coast's king of style, QDogg. Q and I touch on subjects such as the villains of the Tekken community, TTT2, and his thoughts on the evolution of Yoshimitsu as a character. Before that, MYK and I discuss some of the TTT2 footage shown at AOU as well as our thoughts on MVC3. Enjoy.

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MP3 - 01:22:58 - 76 MB


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Avoiding the Puddle Episode #17 featuring QDogg

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Reader Comments (32)


Wednesday, March 2, 2011 at 9:50 PM | Unregistered CommenterIMFAMOUSMINDED

Has there been an episode in which Bronson Tran was NOT mentioned? ha

Wednesday, March 2, 2011 at 10:09 PM | Unregistered CommenterForest

Fuck tran, thats who I would call a bitch if I was on the podcast. You say there no villains, tran, that cancerous fuck, its almost enough to make me wanna play sf4, ok no it isnt, but man, what a douche. Gonna respect his play tho. dick.

Thursday, March 3, 2011 at 5:38 AM | Unregistered CommenterStraightJacket

Nice interview made me think about using play style moves that are unsafe but people wont see coming because people don't use them lol. Aris can you change you're play menu? like if i stop listening and come back later i gotta keep clicking to get back to the part where I was. =_= You need like a scroll bar or something.

Thursday, March 3, 2011 at 10:04 AM | Unregistered Commenterk.d.e

Yea tekken salute was the best...........Nothing like it.

Thursday, March 3, 2011 at 3:36 PM | Unregistered CommenterTruedog

Wouldn't mind if had different stamina, as long as they were willing to make Jack and True Ogre move like Potemkin. Will just take more time to balance.

You know, there more I look at MVC, it's like hardcore gamers really enjoy finding crap that makes a character broken.

NSS ain't terrible.
NSS 2 (ch), 1+4
NSS df+2
NSS 1+4

NSS isn't great, but it's not useless. Neither is KIN. NSS KIN, that's useless. Liked some of the ideas for Yoshi.

I'd agree that there is less creativity these days, and maybe the internet had something to do with it, but I would attribute it more to the Tekken series limiting technical abilities in favor of balancing the cast.

Good interview ^^ Always a super fan of Q. Don't know if I agree with the 'bad guy' doctrine, but interesting to think about.

Thursday, March 3, 2011 at 6:33 PM | Unregistered Commenterlingmassacre

damn q taught me how to play too! great guest

Thursday, March 3, 2011 at 6:40 PM | Unregistered Commenterinsomnotek

Great episode as always aris and myk, Qdogg was a great personality to listen to

Thursday, March 3, 2011 at 9:44 PM | Unregistered CommenterrinoH

Finally! Great interview, always love hearing pros talk Yoshi! I'm glad you got Q for it though.. This one really rocks me all over, thanks guys!!

Friday, March 4, 2011 at 7:09 AM | Unregistered CommenterYoshimattsu

only 2 minutes of the podcast plays?

Saturday, March 5, 2011 at 9:29 AM | Unregistered Commentercdogg

It's silly to me that companies like Namco don't think internet compatibility for arcade games is worth it in the West. If anyone who's preventing this stuff from happening over here is looking for proof, there's a relatively new rhythm game called Technika which has an internationally supported card system. It has stat tracking and item shops and everything you'd expect, and people go crazy for it. All the arcades in California that have it have people in line to play all day, quite literally... except for the one by me, which has bad internet. The difference in money the machine brings in when it's online and off is like night and day. I know a dude that will come up here and pump quarters into the machine when it's online for 6-8 hours straight just to avoid the lines at Camelot Golf Land and Round 1.

The fact of the matter is, people love the feeling of earning something tangible. It's why RPGs and MMOs have flourished more and more in the last decade. In the case of arcades, it makes people feel like they're rewarded in some fashion for all the money they sink into an arcade game. These rewards are things that people can't get in the console versions too, so that provides even more incentive for people to visit their arcades. I truly think that if arcades are going to be revitalized in the West, card technology has to be implemented over here sooner rather than later.

I also think stat tracking is a huge benefit for the overall competitiveness of the game. A lot of people talk about how putting a quarter up makes you want to stay on to make your money worth what you put in the machine, but personally I couldn't care less. I spend 20 times that much on lunch. What bothers me, though, is when I lose to people I know I shouldn't and I see my win percentage go down. That loss is permanent, and there's nothing I can do to rectify it but play better and practice harder. I know I'm not the only one who feels this way, and it's why stat tracking is such a powerful tool for raising the skill bar in any competitive game, in my opinion.

Sunday, March 6, 2011 at 3:27 AM | Unregistered CommenterFlanky

Fuck man - one of the 1st things Ryan, Masa and the Chef told me about as soon as I hit London back in 03 or 04 was that QDogg had visited London during T4 before I arrived - and he owned EVERYONE in London at that time.

I remember the 1st thing I said was "even Ryan? And how did StarScream do?" - lol -

Straight after that they mentioned complete stick destruction and how everyone that loved their sticks were reluctant to lend him theirs... lol

- those are the two memories I have of the name Q -

After this cast - there have been some more cool and interesting facts added -

The Casts are still on point and making a lot of difference to the community - gs

Tuesday, March 8, 2011 at 5:12 AM | Unregistered CommenterHotShot/FoxSteve

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