Crumbs has gotten his hands on TTT2 and is already coming up with some interesting combos. Check them out below. His Youtube channel can be found HERE.
the juggles in this game are too long. sure the damage isn't really a problem given that there's 2 healthbars and all that, but seriously. after you get launched you may as well go make a fucking sandwich or something. it might look flashy now, but eventually a lot these will just become staple juggles and won't have any appeal whatsoever
seriously, that ganryu juggle took 8 seconds and it wasn't even a situational juggle! might not sound like a long time, but think sbout this, 4 juggles in a 60 second round means you're completely idle for over half the frickin time! and even if you're the person juggling, you're not really engaging in any 'gameplay', your just pressing the same old sequence of buttons. gaaaaay
Reader Comments (4)
Wall dmg looks ridiculously high compared to no wall juggle dmg.
IMO your getting way too many hits at the wall without big scaling
TTT2 is going to be full of ugly-ass wall combos. at least the damage doesnt look too bad yet.
the juggles in this game are too long. sure the damage isn't really a problem given that there's 2 healthbars and all that, but seriously. after you get launched you may as well go make a fucking sandwich or something. it might look flashy now, but eventually a lot these will just become staple juggles and won't have any appeal whatsoever
seriously, that ganryu juggle took 8 seconds and it wasn't even a situational juggle! might not sound like a long time, but think sbout this, 4 juggles in a 60 second round means you're completely idle for over half the frickin time! and even if you're the person juggling, you're not really engaging in any 'gameplay', your just pressing the same old sequence of buttons. gaaaaay