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Monday
Jul182011

ATP Podcast Mortal Kombat Special feat Arturo Sanchez and LIJoe

As many of you might already know, I've taken an interest in the new Mortal Kombat. Unfortunately, it seems like the game is struggling on a competitive level so I thought I would put together a last minute podcast before Evo to discuss several different aspects of Mortal Kombat 9. I'm very happy to welcome on my good friends Art Sanchez and LI Joe who are two very reputable top level MK players who also have had great success with multiple other fighting games. Some of the topics we cover include the strength of EC vs WC, our gripes with the game, thoughts on patching as well as well as several other topics. I hope you guys enjoy it. 

If you have any suggestions feel free to leave comments or contact us at aris@avoidingthepuddle.com.

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Avoiding the Puddle Episode #22 feat Arturo Sanchez and LIJoe

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  • Response
    Hola Amigo,Pasé por tu blog y me ha gustado. Esa fotografía me encantó, parece un cuadro cubista, la luminosisad es magnífica. Tienes arte. No dejes el blog, a mí me relaja del trabajo y de las preocupaciones.Un abrazo desde España

Reader Comments (42)

In reference to Tim Static, NRS just has no idea what the competitive scene needs. Weeks before the game launched I contacted them about doing a Level Up Your Game series on MK so people could learn the game from the ground up and long story short, the people that make the call didnt even reply (Namco/Capcom did and thats why those vids exist). Now we're 3 months in and everyone is talking about how the game is dying while I see so many people out there who don't know so many fundamental things about the game. End rant.

Hopefully NRS gets their stuff together before UMK9 because I do like MK9 and feel they should go the UMK route rather than a whole new game with whole new problems. Long story short, imo, this game is very fixable with an UMK version of it if they listen to what people are asking for as far as training mode / frame data / patching causes of problems / better hitboxes.

Tuesday, July 19, 2011 at 4:12 PM | Unregistered CommenterRip

Local Battles accepts the challenge along with the Valley Stream Monsters to invest and build the offline scene. We believe that MK9 will actually grow after EVO.

Salty Battles 3 - This Friday July 22nd (Fort Lee, NJ)

Tuesday, July 19, 2011 at 4:16 PM | Unregistered CommenterJonathan Loor

No ides why my name has been brought up, but i will give this podcast a listen later tonight.

Aris, Art & Joe, thanks. YOU MY PEEPS!!

Tuesday, July 19, 2011 at 5:00 PM | Unregistered CommenterTim Static

@Fake Tim Static, please have the balls to post under your real name whoever you are.

Tuesday, July 19, 2011 at 5:07 PM | Registered CommenterAris

OMG this is the podcast that ive been waiting for!!!!!!!! Tekken will allways be my main but i do ply MK as well, and I do want NRS to patch soon bc this game deserves to be sucessful

Tuesday, July 19, 2011 at 5:12 PM | Unregistered CommenterIMFAMOUSMINDED

I am doing what little I can in NOVA/DC. We added AE to our Tekken Tournament we throw (which has drawn 30+ for tekken the last two) and it had 10 or so entrants, I have been lobbying for MK and we are having it at the next one!

The tournament in SO. VA two weeks ago had about 15 entrants with RYRY beating Blackula in grand finals so competition lvl was decent. Tekken is my favorite game and it brought me into the real fighting game community. but I love MK and very much enjoy this game so I hope it grows after EVO as well!

Tuesday, July 19, 2011 at 7:57 PM | Unregistered Commenterjandek

damn that shit was hilarious when joe was spraying his floor

Tuesday, July 19, 2011 at 9:13 PM | Unregistered CommenterKFGmoosesasaurus

This was a very interesting podcast. I rely heavily on tekken frame data (from this site, actually), and when MK9 first came out i looked for the frame data for a while and stopped playing when i couldnt find it. The podcast provided a lot of MK info. One thing to menton, though; Aris going hard on the MK hate is proof enough that the game has/had potential. MK is on the border of being a competitive fighting game and another DOA/MKDCU/MKA/name another bad fighter. Its there, it just needs to be tweaked and the fact that people are critisizing it so much means that it has caught enough attn for ppl to care enough (seriously though, NRS... No frame data?!?). I think not saying its worthy of comp is a bit of an exaggeration, and i dont feel that tekken players or capcom players approving of MK9 should be validation of it being a good fighting game. plenty of capcom ppl think tekken is garbage despite it having a comminity in ots own right. MK was at one point toe to toe witb SF, and ppl need to remember that. MK players from back in the day should be proud of the game (not including MK4-DCU). I is important for a fighting game communitu to thrive and flourish without the support of capcom players, and tekken seems to be one of the few games to do this, and we have a difficult time at that (BB seems to be another game to do this as well). SF is the father of fighting games so we must pay homage to that, but im sick of ppl waving an approval stamp around just because their game has a bigger and older fanbase. MK players may not give 2 shits about what the capcom community thinks of their game. That being said, i def. feelike the game can be improved upon, agreeing with most of what Joe, Arturo, and Aris spoke about. I think, IMO, MK should begin working on MK10 asap, and as suggested hire the top players to balance out the game, taking into consideration the gripes and mishaps, also take intp consideration standards in todays fighting games (frame data, solid practice modes, etc.) and ban their team from competitions to avoid bias.

Great stuff Aris. Keep it coming. Do a podcast on Paul phoenix sometime in the future.

Tuesday, July 19, 2011 at 10:37 PM | Unregistered CommenterSketch

I played MK i while but i am a frame data player (dont find any so i drop the game)
it makes fighting games deep
since i am a tekken player i need frame data
i also hope that namco this time release a frame data list for ttt2
but i dont think so :(

Wednesday, July 20, 2011 at 12:06 AM | Unregistered CommenterAshesfall

I wish we had 16 man tournaments. Our tournaments out here in STL are like 8 tops. But we still striving to keep it going by having casuals at our local barwarz scene.

Wednesday, July 20, 2011 at 3:28 AM | Unregistered CommenterXI KiLL Sh0T IX

You say JWong and all these other big names never go to local scenes to play MK, but hell they dont even play SFAE or MvC3. The games not dying, its not dead. Think about when street fighter first started becoming a tournament scene. How many people were showing up? Im sure as hell the first Evo that hosted Street Fighter wasn't 2 thousand fucking people, and further more if you were to take the numbers from MK's first showing vs Street Fighters first showing at Evo MK will blow it out of the water. Sure MK has its problems, butt even the best game you're thinking of in your head had some wonky ass shit going on with it.

Local scenes across the country are steadily building up. My first local tournament here in MK had like 12 people. Now this one i am going to on the 23rd of this month has nearly 40 for MK. Then im off to evo, and after that i look forward to seeing 50-60 for the next local MK tournament(hopefully). People don't wanna play MK because its not capcom, Thats why in my opinion people arent supporting it. MK isn't the "cool" thing to play so everyone wants to be apart of the cool scene which is street fighter.

I dunno what you guys were expecting with MK, but the games been out like what 3 or 4 months? Most people havent even mastered the game yet, and they have no base to work from like street fighter players. People don't want to travel across the country to get blown up when they arent super confident in their skills. Street Fighter players have been playing the same game for 20 years the only thing thats changed is a graphic update and the title. The only games that were even Semi different was the Street Fighter 3 series and i remember the hostile feeling around that game as well, because it was so different from the other versions. It sounds to me like people don't want to challenge themselves and learn a new game. They just wana hold on to their SRK and Hadoukens.

They don't want to learn tekken, or soul calibur, mk, they want to stay in their comfort zone with capcom games, because SF and MvC are the two games that really blew the scene up. I mean theres people that admit to hating AE yet they STILL play it? WHY? Because they want to stay in the scene. MK's scene isn't as big as a game thats had a presence in tournaments for years, but this is a decent start for NRS despite all the terrible problems. No frame data wtf? training mode is shit, online is bareable now(still sucks tho). Negative edge(wtf), and no draw games, random priority on attacks.

Even with all these problems I still love the game because its MK. The frame data is the most nagging issue along with block stun imo. They fact that you cant punish a person consistently after they whiff a move or you block it is just frustrating as fuck im not gonna lie.

Wednesday, July 20, 2011 at 12:14 PM | Unregistered CommenterImnohero

I hate MK because of the lies they fed us about instant patching and bullshit about wanting a tournament level game. Fuck those guys, to them its "put on a face, produce bullshit from mouth, cash paycheck at bank"

I love how ed boon tweeted that ignorant ass comment about not knowing why kratos is banned at EVO. Goes to show how in touch he is with the tournament scene.


Lets just tell everyone they have old man syndrome if they dont want to play MK. Default winning argument for the new players of new, terrible games.

Wednesday, July 20, 2011 at 3:27 PM | Unregistered CommenterjakeTHEsnake

Fuck u aris

Wednesday, July 20, 2011 at 7:11 PM | Unregistered CommenterWhoBlewBlue?

Sounds like NRS was a bunch of Noob Saibots trying to make a fighting game.

Thursday, July 21, 2011 at 6:39 AM | Unregistered CommenterForest

all you kids saying you NEED frame data to play a fighting game I guarantee you are all ASS AT FUCKING FIGHTING GAMES!

and don't play t6 or any game not named mvc3 for that matter cause they did not give you frame data

Thursday, July 21, 2011 at 9:18 AM | Unregistered Commenterjandek

and Jake the snake you stupid poser little fucking tool

you realize that most of the people taking up for this game are REAL FUCKING OLD SCHOOL players

not some assholes who got big in SF4

Thursday, July 21, 2011 at 9:19 AM | Unregistered Commenterjandek

The problem is not that they didn't give frame data, it's that you CAN'T make any sort of reliable frame data for it when it's so inconsistent.

Thursday, July 21, 2011 at 9:36 AM | Unregistered CommenterQuadrupledragon

people need to understand the fucking difference between a game not HAVING frame data and the developers not PROVIDING frame data. of course the game has frames you stupid fucks!!

Friday, July 22, 2011 at 4:16 PM | Unregistered Commenterrandom

Great stuff Aris. I'm a whore for just about every fighter(Tekken especially)so it's good to see some love for MK. Also looking forward to you doing some more match commentaries. That shit's always gold.

Sunday, July 24, 2011 at 8:15 AM | Unregistered CommenterBlufr

I think one of the major problems MK has is the way they implemented their patches, all of the switches back & forth oh let's neuter this guy then not neuter him then change this oh we made a mistake change it back, it killed off peoples vibes I think. The other major factor is that they have all these new characters coming out for the summer yet all are banned in tournament play so none of the competitive players can get excited about any of it. The last nail in the coffin is you have tons of really interesting new games coming that all of the old skool players want to play Tekken Tag 2 and SFxTekken.

Monday, July 25, 2011 at 9:13 AM | Unregistered Commenterrasdiggle

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