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« TTT2: All Character Basic Combo Damage Ranking by Golden Eggs | Main | TTT2: Sales Performance in Japan from Media Create »

TTT2: Forced Red Life Combos Off Stuns

TekkenCrumbs has uploaded an interesting combo video in which he forced red life combos off of stuns. Nice work as usual. 

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Reader Comments (5)

Bawhaaaaa? Do resets eat red health or is there just a part of the stun where this magically happens?

Thursday, October 4, 2012 at 2:10 PM | Unregistered Commenter3L1

pretty cool. seems like there's a window from your hit until when the opponent can recover, where if you tag any hits your incoming character does will deal red life damage?

i don't really understand the system for when red life damage stop being taken off. when you do tag assault? or just automatically after a certain point?

Thursday, October 4, 2012 at 4:54 PM | Unregistered CommenterOIP

You take red life anytime you switch partners in a combo that hasen't come from a bound move.

it used to be in tag1 that you could even take red life if you get your oppenent to jump just as you raw tag and then float them with jabs with the incoming character and it would take red life.

Thursday, October 4, 2012 at 5:07 PM | Unregistered CommenterShinJin

whats with the green wings on that devil kazuya, is that a bug?

Friday, October 5, 2012 at 12:26 AM | Unregistered Commenterabner

@ShinJin: that's interesting about ttt1, I never knew that

@abner: it's a customization

Awesome video. The stuff yet to be discovered in this game is going to be out of control

Friday, October 5, 2012 at 5:02 AM | Unregistered CommenterDavid

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