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Entries in balance changes (44)

Tuesday
Aug182020

Tekken 7 v3.33 patch notes

Version 3.33 for Tekken 7 is going live August 18th, so get the lowdown on what's coming with the new update. A minor balancing wave is done in advance before we head into Season 4, a new skip feature for online lobbies and an indicator to see if a stage was randomly selected on the VS screen have now been added. Full details are up on the Bandai Namco asia web page:

Tekken 7 Version 3.33 ≫ https://en.bandainamcoent.eu/tekken/news/tekken-7-patch-notes-333

Balance Changes ≫ https://media-center.bandainamcoent.eu/games/tekken/tekken-7/tk7_changelist_v333_EN.pdf

Click to read more ...

Monday
Aug032020

SoulCalibur VI v2.21 patch notes

Setsuka is almost here, prepare yourself with version 2.21 and version 2.20 which includes DLC compatibility, another round of balance adjustments, QOL updates and new customization items. Full version 2.21 update details are now available on the Bandai Namco EU website:

SoulCalibur VI version 2.20 & 2.21 ≫ https://en.bandainamcoent.eu/soulcalibur/news/soulcalibur-vi-update-ver-220-and-221-patch-notes-playstation4rxbox-onesteamr

Version 2.20 Balance Changes ≫ https://media-center.bandainamcoent.eu/games/soulcalibur/%282.20%29Battle%20Adjustment%20List_En.pdf

Click to read more ...

Tuesday
Apr212020

Tekken 7 v3.31 patch notes

New patch time, looks like no wingdings this go around thankfully. Version 3.31 is solely balance adjustments going by the latest Bandai Namco EU update. At a glance, Fahkumram's command throw break window is now adjusted to be standard, the tracking on Kazuya and Devil Jin's hellsweeps were reverted, some more nerfs for Leroy Smith and a round of overall character buffs to a portion of the cast. Full details are now available in the PDF document linked below:

Tekken 7 Version 3.31 ≫ https://en.bandainamcoent.eu/tekken/news/tekken-7-patch-notes-331

Balance Changes PDF ≫ https://media-center.bandainamcoent.eu/games/tekken/tekken-7/TK7_changelist_v331_EN.pdf

Click to read more ...

Tuesday
Apr142020

SoulCalibur VI v2.12 patch notes

Version 2.12 update for SoulCalibur VI drops today and it weighs in at 6.4gb on Steam. This update contains some balance adjustments like reducing Haohmaru's ridiculous ring out ability with his Soul Attack/Soul Charges and fixing abnormalities in the newest Master Swordsman's Cave stage. Various bug fixes for several other characters are also included so check out the full patch notes for details over on the Bandai Namco SEA website:

SoulCalibur VI version 2.12 ≫ https://bandainamcoent.asia/news/soul-calibur-vi-2nd-character-creation-contest-winner-and-patch-v2-12-details/

Click to read more ...

Monday
Mar302020

SoulCalibur VI v2.10 patch notes

Haohmaru time, SoulCalibur VI update version 2.10 is now rolling out to the PlayStation 4, Xbox One and PCs via Steam. This is a larger scale update since it includes a new DLC character so it comes with another round of battle system adjustments, QOL improvements, customization additions and even new stages. You can find the full patch notes over on the US Bandai Namco website:

SoulCalibur VI version 2.10 ≫ https://www.bandainamcoent.com/news/scvi-ver2-10-notes

Balance Adjustments PDF ≫ https://cdn-cms.bnea.io/sites/default/files/static-files/SCVI_v2.10_Battle-Adjustment-List.pdf

Click to read more ...