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Entries in balance changes (20)

Tuesday
Jan152019

Soul Calibur 6 Ver 1.11 Balance Changes Revealed, Update Arrives January 17

Update: Full Patch notes are now up on the Bandai Namco EU website!

Soul Calibur 6's Version 1.11 update is now coming January 17, as announced on the Soul Calibur twitter account. This update will bring a big wave of balance changes to the cast as well as some further bug fixing to polish up the game further more. Full details on the update aren't out yet but you can check out all the balance changes that Motohiro Okubo posted on his Twitter.

Version 1.11 Patch Notes ≫ http://bnent.eu/SC6Patch111

Document of Balance Changes ≫ http://d1vtv52f4vjbmu.cloudfront.net/games/soulcalibur6/update1-11_battle-adjustment-list.pdf

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Friday
Dec282018

Summary of Upcoming Balances Changes in Soul Calibur 6 Ver 1.11 from Dengeki Broadcast

Soul Calibur 6 is expected to get more balance changes in the upcoming Version 1.11 patch so the dev team recently took the time to break down some of the things to expect in a live stream with Dengeki Online. You see the game's producer, director and battle system director go through every character and detail some of the things to either, fix or correct, in relation to the character designs. The team also describes their development philosophies for SC6 which is interesting to know if you're curious as to what their reasoning for some of the changes is. There's also a brief comment of the next DLC pack in the Season Pass which happens to be a Customization Pack featuring over 100 pieces and some new BGM to use in Soul Calibur 6. The stream is archived on YouTube but it's in Japanese so you have Arika_ex over on Reddit to thank for taking the time to translate and summarize all the main bits covered in the stream.

YouTube archive ≫ https://www.youtube.com/watch?v=l4uCY8DqHZ0

Arika_ex's summary on Reddit ≫ https://www.reddit.com/r/SoulCalibur/comments/a9zylu/project_soul_livestream_dec26th_summary_the_devs/

Click to read more ...

Sunday
Dec162018

Update Notice of Soul Calibur 6 Version 1.11 Coming January 2019

SC6 already got the 1.10 update but the Soul Calibur team is still focusing on continuing the ongoing effort to improve the game. Version 1.11 is expected to arrive sometime in January after New Years and it is bringing it's own set of gameplay bug fixes and balance change. The update list was posted by the game's producer Motohiro Okubo himself but it is currently incomplete so there's potentially more stuff that might be getting changed soon. The update is a month out from now but this is a simple heads-up that it is coming and that you should probably forward any bugs you find in the game over to Okubo-san.

SC6 Version 1.11 Okubo Tweet ≫ https://twitter.com/achilles_Okubo/status/1073508933334003712

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Sunday
Dec162018

Soul Calibur 6 Version 1.10 Update is Out Now

Soul Calibur 6 had a bit of a bumpy road from it's launch but the first major patch for the game is out right now to help alleviate gameplay issues. Bugs in the Network and Character Creation modes, load times on the Xbox One, AZERTY keyboard support and a big balancing wave are all included in this particular update. The balance changes sees the entire cast get changes in some way or another so check out the included PDF to see what exactly got changed with your character. The update is live on Steam at least and it weighs in at 5.9 GB but it should be available to download on all platforms on the day of December 17th wherever you are.

Version 1.10 Balance Changes PDF ≫ http://bnent.eu/sc6_battle-adjust_patch

Soul Calibur 6 Version 1.10 ≫ https://en.bandainamcoent.eu/soulcalibur/news/soulcalibur-vi-update-v110-patch-notes

Click to read more ...

Sunday
Dec162018

Tekken 7 Version 2.11 Update Fixes Law's Dragon Tail Combo

By the time you read this, you've probably already realized that this update for Tekken 7 is out. Version 2.11 has been pushed out to all platforms and it's a minor patch that is meant to address unintended bugs following the release of Version 2.10. Law's Dragon Tail which combos into 3+4, 4 turning it into a launcher was clearly not intentional by design so the patch is here to take that out. The other issue with Marduk's Rage Drive where he lands it on an opponent after the wall throw combo and has him mounting the opponent the wrong way is the other bug being fixed. If you haven't already downloaded it, the patch weighs in at around 130 MB on the PlayStation 4.

Tekken 7 Update 2.11 ≫ https://www.tk7.tekken-official.jp/update/

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