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TTT2 - Character Rankings and Data from TekkenBBS

Just got around to translating some data that I've picked up on the TekkenBBS site that I felt were good to share. Contains character, punishers, juggle damage rankings and some more data which are used to help out in creating tier lists. I've also added advice from Nobi on stepping characters into this piece so be sure to check it all out below. Feel free to correct any mistranslations or errors in the comments.

Provisional Character rankings: (As of 3/14/2013) 

S: Devil Jin, Heihachi, Kazuya

S-: Lars, Bob

A+: Nina, Feng, Bruce, Dragunov, Leo

A: Armor King, Jinpachi, Hwoarang, Lei Wulong, Steve, Jaycee, Bryan, Christie/Eddy

A-: Lee, Paul, Miguel, Jin, Marduk, JACK, Asuka

B+: Ganryu, Anna, Xiaoyu, Law, Lili, Zafina, Baek

B: King, Ogre, Jun, Kuma/Panda, Yoshimitsu, Wang, Raven, Roger Jr., Alisa


10f punisher rankings: (dmg | character | notation)

39: Jin (2,4)
38: Bruce (1,4,3)
37: Ogre (2,2) Jaycee (2~b 2+3) Jinpachi (2,2) Devil Jin (2,2) Heihachi (2,2) Lili (2,4)
36: Baek (2,2)
35: Kazuya (1,2,2) Raven (2,4)
34: Feng (1,2,2) Lee (1,2,4)
33: Alisa (1,1) Anna (2,3) Steve(1,1,2)
32: Roger (2,1)
31: Bryan (2,3) Bob (1,1,2) Leo (1,4) Wang (2,3)
30: Yoshimitsu (1,1) Lei (2,1)
29: Armor King (2,1) King (2,1) Nina (1,4) Marduk (2,1)
27: Kuma/Panda (2,1) Zafina (1,3) JACK (f+2) Dragunov (1,3)
25: Christie/Eddy (1,2) Ganryu (b+1+2) Paul (1,2) Law (1,1,2)
24: Lars (2,1)
22: Xiaoyu (1,2) Hwoarang (1,2) Miguel (1,2)
19: Jun (1,2)
10: Asuka (1)

12f punisher rankings:

50: Heihachi (f+1+2, qcf+2)
45: Kazuya (2,2) Jinpachi (b+1,2)
44: King (b+1,2)
43: Paul (b+1,2) Law (3,4)
42: Bruce (f+2,4) Bob (f+2,3) Lars (f+2,4)
40: Devil Jin (b+1,2) Miguel (2,1)
39: Asuka (2,3) Jin (1+2)
37: Jaycee (2~b 2+3) Ogre (2,2) Lee (4,3) Lili (2,4)
36: Armor King (b+1,2) Christie/Eddy (1+2) Dragunov (4,1) Baek (4,3,3~f) Leo (2,1,3) Roger Jr. (f+2,1)
35: Raven (4,1)
34: Kuma/Panda (d/b+1,2) Nina (b+2,2) Hwoarang (4,3) Feng (1,2,2)
33: Alisa (1,1) Anna(2,3) Steve (1,1,2) Xiaoyu (f+1+2)
31: Bryan (2,3) Lei (f+2,1) Wang (2,3)
30: Jun (2,1) Yoshimitsu (1,1)
29: JACK (2,1) Marduk (2,1)
27: Zafina (1,3)
26: Ganryu (1,2)
◆ "Theoritical value" aka doable, but stupidly hard
50: Lei (fn4,1,2)

Backdash rankings: (Listed in Japanese syllabary order)  山ステランク(五十音順)

A: Christie/Eddy, Zafina, Feng, Marduk, Miguel
B: Armor King, King, JACK, Steve, Dragunov, Nina, Bryan, Heihachi, Paul, Lars, Raven, Leo, Law
C: Asuka, Alisa, Anna, Ogre, Kazuya, Jaycee, Jin, Jinpachi, Devil Jin, Hwoarang, Bruce, Baek, Bob, Lee, Lei
D: Ganryu, Kuma/Panda, Xiaoyu, Jun, Yoshimitsu, Lili, Roger Jr., Wang

 Solo juggle damage rankings:


1. Nina (67)
d/f+3,2~u, 1~b, u/f+4, 3x iWS+1, 1+4 B! iWS+1, ff+3
2. Lei (65)
f+3,1, 1+2,1, BT 4,4 B! ff+3,4
3. Anna (64)
qcf+1, 2, qcf+1, f+3,2 B! f+3~b, CJM d/f+2,1
3. Raven
ff+3, 2, ff+3, ssl b+4,4 B! BT 3+4, ff+3, ff+4
4. Bruce (61)
f+3, f+4,3,4, MTS f+1 B! f+3, 3,2~f+2
5. JACK (60)
f+4, 2, b+3,2, ff+1 B! b+3,2,2
5. Law
4,u+3, 3+4, ff+4,3 B! ff+2,1,3
5. Paul
2x qcf+1, b+1,2 B! d+4,2,1+2
5. Baek
ff+4,3, 4,3,3~f FLA b+3 B! d/b+3,3~f d/f+3+4
6. Jun (59)
3, b+4,2, b+2,1~f IZU 1+2 B! d/f+2,2
6. Jaycee
d/f+3, d,d/f+1,4, d/f+3, ff+1, d,d/f+1,4,1+2 B! WS+2,2,1+2 
6. Zafina
ff+2, d/f+1, f+2,3, SCR 3+4 B! b+4,4
6. Dragunov
f+4,4,3, f+3~d/f, u 1, ff+2 B! f+3~d/f ws+1+2
6. Marduk
2, d/f+3,1+2 B! d/f+3,1,2,3+4~3+4, ff+1+2
6. Jinpachi
u+4, d/f+1,1, d/f+3,1 B! u/b+1,2~f FLY 3,4
7. Leo (58)
4, b+1,4~d/f, u/f+1, b+2,1+2 B! d/f+1+2, 1+2, qcf+2
7. Hwoarang

f+2, RFF f+3, LFS 1, 2,4, RFS 2, ff+3 B! f+3+4, RFF 3~4~f, RFS b+4
7. Lee
4,u+3, b+1,1~fn, f+4,3 B! d/f+3,2,3
8. Lars (57)
f+1,2,3~d, DE 1, fb+2,1 B! f+4,1,2,1 
8. Lili
f+2,3, ff+3~f u, 1, d/f+3 B! ff+3~f 1,2 
8. Miguel
d/f+1~f SAV u/f+3, d/f+4,1, d/f+2,2 B! d/f+4,1,1 
9. Bob (56)
d/b+2, d+2,3, 2, ff+2 B! ff+3, b+1+2 
9. Bryan
b+2,1, 1, qcb+2,4 B! qcb+2,4
9. Ganryu
d/f+1+2,1, b+4,1 B! d/f+4,1,2
10. Steve (55)
d/f+1,2~1~b, FLK 1, f+2,1~b, f+3~ws+1,2 B! d/f+1+2
10. Feng
f+3,4, 1, qcf+1+2 B! ff+4,3, b+1+2
10. Wang
ff+2, 1, ff+2, 1, 1+2 B! qcf+2
10. Alisa
b+1, ws+1,2, 1, b
+4,3 B! f+4,1,4
10. Xiaoyu
b+1+2, 3+4, d/f+1, ff+1+2,1+2 B! ssr f+2,1,4
11. Asuka (54)
b+2,1,3, 2,1,1+2 B! ff+2,1
12. Kazuya (53)
ewgf, b+2,4, d/b+2 B! cd+4,1
12. Yoshimitsu
3x 2, d+2,2,d+1 B! d+2,2,1
12. Devil Jin
ewgf, cd~n ws+4, d/f+1+2 B! ff+3,1~ff, 2, dewgf
13. Ogre (52)
b+4,3, 3,2 d/b+1 B! hcf+2:1+2
13. King
f+3, 1, f+2,2,2 B! iSW
13. Roger Jr.
2,1, f+4,3,2 B! cd+1
14. Heihachi (51)
ewgf, cd~n ws+4, bf+2, d+1 B! cd+4,4,1
14. Armor King
4, cd~n 4, d+2 B! d/f+1, f hcf+1
14. Jin
ewhf, 1, f+1, 3~3 B! b+3~f 1,2
15. Christie / Eddy (49)
d/f+1, b+3,3, RLX 2,4~b B! RLX 2,f+3
16. Kuma / Panda (41)
2, d/f+3,2 B! u/f+3,4,1+2

Players in Japan that have at one point made it to the Tekken Lord rank (30th Dan):

2 people:
Lars (Nobi, Nishi)
Bob (Burimaru, Genkids)
Feng (Yuu, Nishi)
Miguel (AO, Hepoken)
Dragunov (Nobi, Furumizu)
Lei (Furumizu, Chabashira)
Bryan (Burimaru, B K C)
Leo (Yuu, Genkids)

1 person
Devil Jin (Deku)
Heihachi (Deku)
Kazuya (Puuchan)
Ganryu (Piichan)
Alisa (AO)
Hwoarang (Nashi)
Baek (Nashi) 
Marduk (Hepoken)
Bruce (B K C)
JACK (Kagemaru) 
Lee (Chabashira) 

No Nina, Armor King, Jinpachi, Steve, Jaycee, Eddy/Christie, Paul, Jin, Asuka, Anna, Xiaoyu, Law, Lili, Zafina, King, Ogre, Jun, Kuma/Panda, Yoshimitsu, Wang, Raven, Roger Jr players to reach the rank yet.

Extra, Nobi's thoughts on sidestepping characters that he explained over on his live broadcastings. It also contains some general character advice. Thanks goes to Yuuki for documenting the information down. Again, apologies for any translation errors, the terminology used can be a bit tricky to make out and is more difficult to translate compared to just character names.

Armor King: In short range sidewalk right, from middle distances step right then duck.
Asuka: Tends to vary by person but Nobi usually steps right. (watch out for homing moves however) From middle distances stepping is unnecessary unless for stage positional purposes.
Alisa: Left. It's recommended to space her out and poke. Mentions a third hit homing attack in which you should duck the second hit. (I'm not sure what attack he's reffering to, maybe some Alisa player can chime in)
Anna: Left. Heading left then ducking is OK.
Ogre: Either direction is OK.  What you really want to do though is to stay up close and keep an offense.
Kazuya: Left.
Christie/Eddy: Right.
Ganryu: In short distance, right. In middle distances, not necessary. Watch for homing moves.
King: Sidewalk right. Be wary of strong homing and long ranged attacks.
Kunimitsu: Right.
Kuma・Panda: Right. Says to watch out for d/b+2 and ws+3 homing attack. (especially near the wall)
Zafina: Short distances, left. Not necessary in middle ranges.
Jaycee: Right. Middle distances head right then quickly duck.
Jin: In short distances sidewalk right. In middle distances step right.
Jinpachi: Short distances left. Middle distances right.
Xiaoyu: Mostly left.
JACK: Left, to avoid those long range attacks.
Jun: Minute perception neccessary. (haha) Watch for strings and know when to duck in them.
Steve: Don't step too much, you'll want to focus on backdashing. His stances and attacks that track will get in the way.
Devil Jin: Left.
Dragunov: Short distances, head right then duck. Middle distances, left.
Nina: Having played against Shou, right. Says she's only really got d/b+3 to hit you with.
Hwoarang: 'Standardly' right. Build space between you and the opponent If he gets into Flamingo stance. If you can't, head left in low high mixup situations.
Feng: Short distances, left. Middle distances, right.
Forest: Right.
Bryan: Short distances, right. Middle distances, not necessary. Important to look out for b+1 and moves with fast startup like qcb+3
Bruce: 'Standardly' left.
Heihachi: Left.
Baek: Left.
Paul: Strongly right. Watch out for strong homing attacks, especially the ones after his d/f+1 when stepping.
Bob: Short distances right, middle distances left.
Marduk: Right. Recommends attacking him from his right side. Beware of his d/f+1 when stepping to his left side.
Miguel: Left. Even If he is in stance.
Michelle: Right. In middle distances head right then quickly duck.
Yoshimitsu: Uncertain.
Lars: Short distance, sidewalk right. Middle distances, step right.
Lee: Left.
Lili: Sidewalk left. In middle distances watch out for d/f+3+4.
Lei: Short distances, left. Watch for long ranged leg attacks though in middle distances.
Raven: Short distances, sidewalk left. Not neccessary in middle ranges.
Leo: Sidewalk left. Actively look out for her stance changes and try to intercept. Homing attack precaution too.
Law: Right. Watch out for homing moves though.
Roger Jr.: Right. Not necessary in middle ranges.
Wang: Left. Recommended to backdash though since Wang has low reach.

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Reader Comments (33)

Pretty sick write up. Nicely done sir. Lots of interesting information. I have a question tho. I'm assuming the solo juggle damage rankings are determined after a tag buffered launcher into those characters? Or am I just stupid? Bumblebee Tuna.

Sunday, March 17, 2013 at 1:05 AM | Unregistered CommenterR O M O Cop (*)

"Yoshimitsu: Uncertain."
As it should be. All is right with the world.

Sunday, March 17, 2013 at 1:13 AM | Unregistered CommenterMiga-Oh


Yeah that's correct. Example: EWGF~ 5 (31 dmg) Then do the full Lei combo (65dmg) you'll get == 96 dmg.

Sunday, March 17, 2013 at 1:16 AM | Registered CommenterFlying Wonkey

I think that Alisa move you're referring to is f+3,4,4.

3 kicks, tracks well, Mid High Mid.

Sunday, March 17, 2013 at 3:42 AM | Unregistered Commenterpyrojoe

*Correction to my post above:

Should be f,f+3,4,4, not f+3,4,4

Sunday, March 17, 2013 at 3:45 AM | Unregistered Commenterpyrojoe

Feng - short distance SS left?? I'm not so sure about this one.

Sunday, March 17, 2013 at 6:24 AM | Unregistered CommenterTenshimitsu

Beware of his upper left side = Beware of his d/f+1 when stepping to his left side.

Sunday, March 17, 2013 at 8:56 AM | Unregistered CommenterIcege

Ohh that makes more sense now that I look again at the way it was written "アッパー." Silly me for looking for a simple 3LP. Added it to the post. Thanks Icege!

Sunday, March 17, 2013 at 9:18 AM | Registered CommenterFlying Wonkey

10fr punisher Paul 123 = 35 dmg

Sunday, March 17, 2013 at 11:15 AM | Unregistered Commentertrulova

It's a shame we never see any of the DLC characters in these things.

Sunday, March 17, 2013 at 12:39 PM | Unregistered CommenterSalv000

Wait what? qcf+2 is 12 f punisher with hei?????? I don't think that is right.

Sunday, March 17, 2013 at 1:16 PM | Unregistered CommenterDashkid

pauls 123 was launch punishable on hit in br, so i think it still is... not very good i10 punisher :D

Sunday, March 17, 2013 at 1:17 PM | Unregistered Commenterkillerdoll

f1+2 guarantees qcf2 on hit.

Sunday, March 17, 2013 at 2:31 PM | Unregistered CommenterCaptain Child Molester

In the GoldenEggs video Xiaoyu starts her combo with an instant ws b4 (executed with a quick qcb4) instead of a HYP 3+4 like it says in your list, might wanna fix that.

Otherwise fantastic post, especially helpful for a developing player such as myself. You have our gratitude.

Sunday, March 17, 2013 at 7:24 PM | Unregistered CommenterJishaku

What do the directions for Sidestep mean?

Ex: If I have to sidestep Anna to the left, is it her left or my character's left? I'm guessing on 1p side, I should tap the up button(i.e. my left), is that correct?

Monday, March 18, 2013 at 6:29 AM | Unregistered CommenterLuizwsp

The solo juggle ranking is highly misleading (can't hit certain combos from certain launchers, others can hit better combos from partner's launcher than from own launchers) but whatever.

Monday, March 18, 2013 at 7:59 AM | Unregistered CommenterStar Saber

I don't know about that advice he gives to step towards Marduk's right. While it does suck to get hit by d/f1, his options to cover his right side are safe on block. If you step towards his left side, you can bait his unsafe tracking options and just cancel your sidestep into a block then punish him.

Monday, March 18, 2013 at 10:02 AM | Unregistered CommenterMannyBiggz

@ Star Saber

Agreed. It doesn't include reliability close to walls, wall finishers or variations and OKI game after the last hit. On frame punishers, it should also be taken under consideration how safe the moves are, not just damage. That's why I don't really mind these rankings.

Regarding 12f punishers from Chreddy, for example, 1+2, I've never seen anybody using this. The second slap will hardly ever hit, and if the first hit is not 100% close, it's not a NC. So I can't help but think some other moves of the list are broken too, but I just don't know many characters.

Monday, March 18, 2013 at 10:30 AM | Unregistered CommenterLuizwsp

About that Alisa string, I think it's f+4,1,4 ,but it's the first hit that's true homing not the third. It could be f,f+3,4,4 but the third it's not officially homing. Great work Aris

Monday, March 18, 2013 at 11:22 AM | Unregistered Commenterrivie2x

Lol thanks...

Monday, March 18, 2013 at 11:43 AM | Registered CommenterAris

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