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« 19/7/2016 - Headline News | Main | Tekken 7 Fated Retribution - Master Raven & Bob Revealed At EVO 2016 »
Monday
Jul182016

T7FR - Yoshimitsu Punishment and Fubuki Knee Combo Videos

A Japanese Tekken player named Eston on twitter has recently put out videos on Yoshimitsu showing the best punishers to use with the character as well as look at the combos you do off the Fubuki Knee (ff+4) now that it doesn't combo into BT 2. Damage values are shown in the clips giving you a good indication of which option you should be going for now in T7FR and I transcribed it below into English. And uh... Don't mind the music in the clip.

Eston (エストン) ≫ https://twitter.com/eston4432

 

▌Fubuki Combos
 ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄

--

WITHOUT SCREW

52 damage:

ff+4 → BT 1 → BT 1 → BT 1,3

51 damage:

ff+4 → BT 1 → BT 1 → BT d+1

53 damage:

ff+4 → BT 1 → BT d+2 → cc b+2,1,1+2 → f+2

43 damage:

ff+4 → BT 1,3

40 damage:

ff+4 → BT 1,2

43 damage:

ff+4 → BT 1 → BT 4

49 damage:

ff+4 → BT 1 → BT 1,3

49 damage:

ff+4 → BT 1 → BT 1 → BT 4

50 damage:

ff+4 → BT 1 → BT 1 → BT 1,2

46 damage:

ff+4 → BT 1 → BT d+2 → ws+3,2

45 damage:

ff+4 → BT 1 → BT d+2 → ws+2,1

--

SCREW COMBOS

60 damage

ff+4 → BT 1 → BT d+2 → cc CD+2 S! → b+2,1,1+2 → f+2

59 damage

ff+4 → ws+4  → 2,1 S! → b+2,1,1+2 → KIN f+2

59 damage

ff+4 → ws+4  → 2,3 S! → b+2,1,1+2 → KIN f+2

58 damage

ff+4 → ws+4  → 2 → d/f+1,2 S! → d+2,2,1

--

Not shown but listed in the video:

64 damage:

ff+4 → ws+4  → cc CD+2 S! → b+2,1,1+2 → KIN f+2

60 damage:

ff+4 → BT 1  → BT d+2 → cc d/f+1,2 S! → d+2,2,1

▌Punishment Video
 ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄

--

STANDING PUNISHERS

6 frames: Soul Stealer (1+4)

1+4 → d+1+2 (Flea) → Flea 1+2 → d/f+1,2 S! → d+2,2,1 = 55 damage

10 frames: Naguri Kabuto Wari (1,1)

Does 26 damage, +4 on hit and leaves opponent in crouch.

Alternatively, 2,2 (18 damage, +5 on hit) can be used instead if you want to leave them standing. Can also enter Kinchou stance after it.

12 frames: Middle Kick (d/f+4)

Does 15 damage and is +4 on hit.

13 frames: Electric Misfortune (d/f+1,2)

Does 32 damage and causes them to spin. If hit near the wall, the move will wallsplat. Otherwise it's +13 on hit but they can block any attacks you do after.

14 frames: Oma Kugiuchi (b+2,2)

Does 33 damage and knocksdown.

15 frames: Basic Uppercut (d/f+2) & Rising Knee (u/f+3)

d/f+2 → f+3 S! → d/f+1 → 2 → b+2,1,1+2 → KIN f+2 = 56 damage.

Does not launch crouching opponents.

u/f+3 → f+3 S! → d/f+1 → 2 → b+2,1,1+2 → KIN f+2 = 58 damage.

The rising knee has shorter reach though.

17 frames and upwards: Gehosen (CD+1)

CD+1,1+2 → KIN 4 S! → d/f+1 → 2 → b+2,1,1+2 → KIN f+2 = 63 damage.

26 frames and upwards: Kangaroo Kick (4~3)

4~3 → u/f~n 4 → d+2,1 S! → b+2,1,1+2 → KIN f+2 = 73 damage.

---

WHILE STANDING PUNISHERS

10 frames: Crouch Jab (fc 1)

5 damage and +6 on hit.

11 frames: While Standing 4 (ws+4)

14 damage and +5 on hit.

14 frames: Door Knocker to Back Knuckle (ws+1,2)

30 damage and will wallsplat if the opponent is near the wall.

15 frames: Scowling Moon God (ws+2,1)

ws+2,1 → DGF 4 S! → d/f+1 → 2 → b+2,1,1+2 → KIN f+2 = 71 damage.

16 frames: Kimon Matagi (ws+3,2)

Does 32 damage but it has longer range.

17 frames and upwards: Fubuki (ff+4)

ff+4 → BT 1 → BT 1 → BT 1,3 = 52 damage.

--

NO SWORD STANCE PUNISHERS

8 frames: Soul Stealer (NSS 1+4)

NSS 1+4 → f+3 S! → d/f+1 → 2 → b+2,1,1+2 → KIN f+2 = 64 damage

10 frames: Karakuri Uzumaki (NSS 2,1)

Does 30 damage and knocksdown.

Additionally, NSS 1,2,1 can be used instead for no knockdown. (21 damage, -1 on hit.)

12 frames: Middle Kick (NSS d/f+4)

Does 15 damage and is +4 on hit.

13 frames: Electric Misfortune (NSS d/f+1,2)

Does 32 damage and causes them to spin. If hit near the wall, the move will wallsplat. Otherwise it's +13 on hit but they can block any attacks you do after.

14 frames: Oma Kugiuchi (b+2,2)

Does 30 damage and doesn't knocksdown instead.

15 frames: Basic Uppercut (NSS d/f+2) & Rising Knee (NSS u/f+3)

NSS d/f+2 → f+3 S! → f+3+4 → 2 → b+2,1,1+2 → KIN f+2 = 58 damage.

Does not launch crouching opponents.

NSS u/f+3 → f+3 S! → f+3+4 → 2 → b+2,1,1+2 → KIN f+2 = 58 damage.

The rising knee has shorter reach though.

17 frames and upwards: Gehosen (NSS CD+1)

NSS CD+1,1+2 → KIN 4 S! → d/f+1 → 2 → b+2,1,1+2 → KIN f+2 = 62 damage.

19 frames and upwards: Russian Cleave (NSS fc d/f+3)

NSS fc d/f+3 → ws+4 → CD+2 S! → d+2,1,1+2 → KIN f+2 = 47 damage.

Combo #2: NSS fc d/f+3 → ws+4 → CD+2 S! → f+3+4 → d+2,1,1+2 → KIN f+2 = 47 damage.

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