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Entries in soulcalibur (77)

Monday
Aug052019

SoulCalibur VI v1.50 patch notes

The last character in SoulCalibur VI's first Season Pass is finally here, Cassandra joins the game in the latest Version 1.50 update to the game. The update is already live on several platforms with the full details of the contents available on the SC6 Steam community page. Looks like they finally added a way to continually rematch an opponent in casual/lobbies, as well as several other much appreciated QOL improvements. If you own the Season Pass, you can start playing with the new DLC character as soon as the character unlock is available from your region's online store.

SOULCALIBUR VI - Version 1.50 https://steamcommunity.com/games/544750/announcements/detail/1620652271435393570

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Sunday
Aug042019

New Season of SoulCalibur VI announced, guest character Haohmaru included

A new season for SoulCalibur VI begins; New gameplay additions, new stages, a new Season Pass and a new guest character. Haohmaru from Samurai Shodown is now confirmed to be on his way to the game as a guest character included in Season Pass 2! Three other fighters are also included with each of them coming eventually throughout the year and bundled with a set of character creation parts. This new season of gameplay changes and content additions ensures that SoulCalibur VI continues to see continued, ongoing developer support. Check out the EVO 2019 Season 2 reveal trailer for a look into what's next for SoulCalibur VI.

Bandai Namco America https://www.youtube.com/user/NamcoBandaiGames/

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Sunday
Aug042019

Cassandra Revealed for SoulCalibur VI

The next character to join the playable SoulCalibur VI cast is revealed to be Cassandra Alexandra. We've known about this for awhile but it is now official as of the EVO 2019 announcement. Cassandra is the last piece of DLC content included with SCVI's first Season Pass and will be available to download and play starting on August 5th. Check out her character reveal trailer:

Bandai Namco America https://www.youtube.com/user/NamcoBandaiGames/

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Wednesday
Jun262019

SoulCalibur VI dev team talk game balance and future updates

Update: The official English translation of the topics discussed on this stream are now up on the Bandai Namco EU website.

When it comes to transparency and being receptive to fan feedback, the team behind SoulCalibur VI have been pretty on the ball to all the comments they read on social media and in the player surveys. The entire balancing act between creating a Fighting game with a vision in mind and catering to the player communities is a difficult undertaking in itself which is what they were here to discuss on stream. Appearing live on the Dengeki YouTube channel this past evening was SoulCalibur VI's Producer Motohiro Okubo, the Director Masteru and the Battle Director Oosaka as they sit down and outline their current balancing philosophy and answer questions from the community. The stream was entirely done in Japanese but here are some quick notes from the presentation.

SOULCALIBUR 6 Dev Team Talk Broadcast https://www.youtube.com/watch?v=YT6oDehpJj4

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Wednesday
Jun192019

SoulCalibur VI v1.42 patch notes

The latest update for Soul Calibur 6 containing bug fixes is now being pushed out to console/PC systems. This small update corrects an error made to the way Reversal Edge and Lethal Hits previously interacted, fixes an application error crash with Taki and makes 2B's life a little easier if she whiffs a charged 3B. Full details on the 1.42 update are now up on the Bandai Namco EU website:

SOULCALIBUR VI - Version 1.42 ≫ https://en.bandainamcoent.eu/soulcalibur/news/soulcalibur-vi-update-ver-142-patch-notes

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