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« Tekken 7 - Lucky Chloe Movelist Rundown | Main | Tekken 7 - Josie Rizal Unlocked for Arcades on April 21st! »
Thursday
Apr162015

Tekken 7 - Shaheen Movelist Rundown

Next up for the movelist rundown treatment is Shaheen who joins the Tekken 7 roster from Saudi Arabia. With a officially proclaimed 'Military Fighting Style,' Shaheen slides, flips and acrobatically attacks opponents while also having a 'Stealth Step' movement command to help him approach offensively. This new character in Tekken 7 seems to be among the popular new characters seeing as the utilization rate in arcades in Japan list him among the top of the list with Kazuya, King and Bryan. Once again, footage of Shaheen's movelist is courtesy of the Game Plaza Gao arcade's YouTube channel.

▌Tekken 7 - Shaheen Movelist Video
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GAO_北千住店 ≫ https://www.youtube.com/channel/UCnFap81fNOzZozrdJ_apHvQ

▌Tekken 7 - Shaheen Movelist
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  • Rage Art

    When you have Rage:

    Mid - Not safe on block.

  • Spica Gut Punch

    High, high, mid - 1,2 jabs into a mid punch. Only the first two hits combo naturally.

  • Spica Blinding Sands

    High, high, high - 1,2 jabs into a high kick.

  • Spica Wheel Spin

    High, high, mid - 1,2 jabs into a revolving kick attack that knocksdown. Looks similiar to Raven's b+2,2,3

  • Cut In

    High, mid.

  • Blinding Sands

    Mid.

  • Blinding Sands to Stealth Step

    Mid - Hold down/forward to enter Shaheen's 'Stealth Step.'

  • Hallux Kick to Algenib

    High, high - This move jails so if the first hit block, they cannot duck the second hit. The move is safe on block and also launches for a juggle on counter hit.

  • [SCREW] Hallux Kick to High Slashing Kick

    High, high - A screw attack that is easy to perform and used in combo staples.

  • Hallux Kick to Algenib

    High, mid.

  • Silent Flow to Stealth Step

    High, low - Hold down/forward to enter Stealth Step.

  • [SCREW] Silent Flow

    High, low, high - If the 2nd hit is a counter hit, this will lead to a juggle.

  • Crescent Moon

    Mid.

  • [SCREW] [HOMING] Piercing Talon

    High.

  • Skyline

    Mid, mid - Hits twice.

  • Skyline to Stealth Step

    Mid, mid - hold down/forward to enter Stealth Step.

  • Rising Falcon

    Mid - Low risk, d/f+2 uppercut launcher.

  • [SCREW] [HOMING] Whirlwind Kick

    Mid - Easy to perform and used in combo staples.

  • Stinging Kick

    Mid.

  • Gut Impact

    Mid - Easy and used in combo staples.

  • Silent Rigel

    Low - Shaheen gets really low doing this attack so some block punishes can whiff over Shaheen.

  • Silent Rigel

    Low - Hold down/forward to enter Stealth Step.

  • Vicious Stomp

    Low - Regarded as a good low poke.

  • Rapid Strikes

    Mid - Hold down/forward to enter Stealth Step. Used in his combo staples.

  • Rapid Strikes to Stealth Step

    Mid, high - Really good whiff punisher at the wall and used in combos.

  • Snake's Bite

    Low.

  • Rising Scimitar

    High - Knocksdown.

  • Shaula

    Unblockable.

  • Achernar

    Mid.

  • Heel Strike

    Mid - You're in plus frames on block.

  • Broken Mirage

    Mid - Hits grounded opponents.

  • Crescent Cleaver

    Mid - Combo starter.

  • Altair

    Mid - 15f Combo starter with great range.

  • Hunting Falcon Dive

    (or )

    Mid - Combo starter that flips the opponent around.

  • [POWER CRUSH]  Elnath

    Mid.

  • Hornet

    High - 14f start-up. Great 14f punisher.

  • Stealth Step

    Special action - The manual way to get into Stealth Step.

  • Hunting Falcon Dive

    Stealth Step:

    Mid - Used in combo staples. (Usually as the ender)

  • Low Glide

    Stealth Step:

    Low.

  • Assault Tackle

    Stealth Step:

    Throw - Throw is broken with 2 only.

  • Hawk Edge

    while standing:

    Mid - Combo starter.

  • Double Scorpion

    while standing:

    Mid, mid - Used in wall combos.

  • Sand Storm

    while crouching:

    Low - Far reaching low slide. dudududuuu.

  • Reverse Edge

    While Back turned:

    Mid - Knocksdown.

  • 10-Hit Combo

    High, mid, high, high, mid, mid, low, mid, mid, mid

  • Desert Fang

      (or )

    Throw - Broken with either 1 or 2.

  • Aldebaran

    (or )

    Throw - Broken with either 1 or 2.

  • Chasm Drop

    On opponent's left side: (or )

    Throw - Broken with 1.

  • Axel Spinner

    On opponent's right side: (or )

    Throw - Broken with 2.

  • Silent Death

    On opponent's back side: (or )

    Throw - Cannot be broken.

  • Wezen

    Throw - Broken with 1+2.

  • Falcon Shield

    During opponent's punch:

    Punch Parry.

Done.

 

References:

http://tk7.tekken-net.kr/pc/tk7/command?fighterid=23

http://seesaawiki.jp/w/inatekken/d/%a5%b7%a5%e3%a5%d2%a1%bc%a5%f3T7

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