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Thursday
Jan232020

Japanese SoulCalibur VI Tier List for Season 2

EVO Japan is this weekend and for the occasion, the Dengeki writer Kurita Oyakata compiled his and other player's thoughts on a tierlist for Season 2 of SoulCalibur 6. I have to say, this is kind of a hard game to make a good tier list for with loads of differing opinions between regions but this Japanese tier list makes a decent case for the base of a current list. At the time of writing, this list was made just before EVO Japan and comes with some comments on each individual placements. You can check out the tier list at the source, as well all the other info on EVO Japan put together in the Dengeki Online article. Thanks goes to Maimai for the assistance in translating these notes.

Source ≫ https://dengekionline.com/articles/23738/

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Sunday
Jan192020

Tekken 4 Reborn by TheI3arracuda

Return to the mood, look and feel of Tekken 4 with the Tekken 4 Reborn mod for PC Tekken 7. According to the author, this modding project took around 350 hours to complete and features an overhaul to the game's graphic and sound effects to match those of Tekken 4. The mod is purely audio/visual so I'm pretty sure that this is safe and won't cause any issues when it comes to online match desyncing too. Check out TheI3arracuda's DeviantArt page for the mod to find more details and a download link:

Tekken 4 Reborn ≫ https://www.deviantart.com/thei3arracuda/art/Tekken-4-Reborn-827158950

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Friday
Jan172020

SoulCalibur VI - EVO Japan Feature & Season 2 Q&A Broadcast

Early into the new year, the SoulCalibur VI development team is still as ever, working hard to add more to and continue improving the game. The game's producer Motohiro Okubo, game director Masteru and Battle Director Oosaka sat down with the Japanese Dengeki Online gaming publication to bring everyone up to speed on current developments and what's upcoming. The broadcast starts off with an introduction to Season 2 for the game, then proceeds to a rundown of the Evo Japan event taking place next weekend which is expected to show off the incoming guest character Haohmaru in Season Pass 2. Then an overview of the SoulCalibur VI World Tour tournament structure followed up with a Q&A session where they answer some of the more common questions they've received from fans. The broadcast has now concluded so the archive is now available for viewing in the follow link:

Dengeki Online Broadcast ≫ https://www.youtube.com/watch?v=bIF-cOvA5qs

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Thursday
Dec192019

Tekken 7 v3.11 patch notes

[Update] Official English patch notes are now out on Steam.

Version 3.11 is now out for PS4 and PC Tekken 7, but don't get too excited, it's just a minor adjustment patch to correct display errors with the recent training mode additions in Season 3. This update targets incorrect frame data that was previously displayed in the Frame Data Display DLC and changed some of the bad punishment recommendations that was being suggesting in the training mode's Punishment Training. Full Version 3.11 details are now up on the Japanese Tekken 7 website:

Tekken 7 Version 3.11 ≫ https://www.tk7.tekken-official.jp/update/

English Patch notes ≫ https://steamcommunity.com/games/389730/announcements/detail/1714114646515853676

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Tuesday
Dec172019

SoulCalibur VI v2.02 patch notes

Alrighty, the English patch notes for the version 2.02 update for SoulCalibur VI is now out after the update went live earlier yesterday. This update includes both gameplay adjustments and some big balance changes following the launch of Season 2 so check out the official post on the Bandai Namco EU for the full details. Quick glance; the input window for stepping was adjusted to prevent accidental jumping, reduced instances where the screen gets blocked in the newer Silver Wolves Haven stage and a large wave of upwards balancing revisions for the whole cast (excluding Amy).

SoulCalibur VI version 2.02 ≫ https://en.bandainamcoent.eu/soulcalibur/news/soulcalibur-6-patch-notes-202-update

Version 2.02 Balance Changes PDF ≫ https://media-center.bandainamcoent.eu/games/soulcalibur6/sc6_battle-adjustment202_En.pdf

Click to read more ...

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