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Wednesday
Jul052017

PS4/XB1/PC Tekken 7 1.03 Update Rolling Out - Endless Revenge Matching & Bug Fixes

The latest Tekken 7 update is now being rolled out to PlayStation 4 with XB1 & Steam versions to follow and it includes some much needed fixes and improvements to the game. The big one is the restriction on Revenge Matches online being lifted so you can now actually deathmatch other players and not being forced to leave after a 1-1. Other patch notes included are general customization bugs and balance adjustments with no details but I notice that they fixed Eliza's infinite super bug off her ff+4,2 move in the update. Full details on the update are now out and you can check them out on the official Tekken EU website over here:

TEKKEN 7 Version 1.03 ≫ http://eu.tekken.com/#!/en/news/ps4xbox-onesteam-ver-1-03-update-note

Click to read more ...

Wednesday
Jul052017

Team Spiritzero Interview with Echo Fox's JDCR & Saint

Last month, Team Spiritzero got the chance to sit down with Echo Fox's Tekken players JDCR and Saint for a really long interview detailling many topics. Since it was Korean interview though, most people may have missed out on tuning in and listening to what JDCR and Saint had to say but thanks to Genericremix on reddit, he tooks the time to translate and transcribe the entire interview into an online document you can read. This is really extensive work with the interview time going over 3 hours so major thanks goes out to that guy for the great job. Added below here is a small snippet about JDCR's Tekken character choices and the twitch archive but feel free to read the entire interview over here:

JDCR/Saint Interview Document ≫ https://docs.google.com/document/d/1_IdGVs8v2mt9Tg4eEhyqPoaqR81EUo409uxXUJV5yQk/edit?usp=sharing

Genericremix's r/kappa thread ≫ https://www.reddit.com/r/Kappa/comments/6lb3tn/6212017_team_spiritzero_interview_with_echo_fox/

Click to read more ...

Tuesday
Jul042017

New Master II - Brazilian Tekken 7 Tournament on September 16th

Posting notice of a newly announced Fighting Game event set to take place in São Paulo, Brazil later on in September 16th. Titled 'New Master II,' this tournament features both Tekken 7 and Street Fighter V and is being organized under a collaborative effort by the Team New Master and Sons of Asgard groups. Part of the announcement is that for this event, Bandai Namco will be an official event partner and it'll feature a doubled prize pool from before. New Master II tournament is expected to be a good showing of the Tekken talent in the South American region and you'll be able to tune in and watch it live with commentators as it happens later in September. For more news and details on the annual tournament, you can consult the respective Facebook pages for the organisers here:

Team New Master ≫ https://www.facebook.com/newmasterbrasil

Sons of Asgard ≫ https://www.facebook.com/soabr

Thursday
Jun292017

Tekken 7 PC - TekkenBot Frame Data Overlay

Oh here we go, a working frame data overlay for Tekken 7 PC! Dubbed the 'TekkenBot Frame Data Overlay', this standalone program will locate the running Tekken 7 game and overlay very helpful frame data info while you play for your character and the opponent. It includes frame advantage, hit type, startup, and the number of active frames for the last performed move so this will really help you out in getting up to speed with a lot moves players may be abusing against you. The overlay is a transparent window so it currently only works in windowed or borderless windowed mode so be sure to set that up before using it. Added below this post is a video of the overlay that Roguelike made and it goes into more details about it so be sure to check it out. The frame data overlay is very early in development so be sure to note that there might be some errors or bugs. Big thanks goes to Rogue2dlike for releasing the frame data overlay, you can download it for yourself over on hit GitHub!

TekkenBot Frame Data Overlay Download Link ≫ https://github.com/roguelike2d/TekkenBot/releases/

Reddit Thread ≫ https://www.reddit.com/r/Tekken/comments/6kbisy/i_made_a_frame_data_overlay_for_tekken_7_pc/

Click to read more ...

Monday
Jun262017

Putting the Complexity of Tekken into Perspective

Tekken is an incredibly complex game and it's all due to its gameplay design which allows players such a huge scope of possible interactions. A key component that Tekken owes to its incredible depth is the gameplay mechanic of being able to cancel a huge amount of animation states and movement to formulate your unique game plan. In Tekken, the most difficult and intrinsic ability to train and elevate yourself as a competitor is a thorough understanding of the movement system with its ability to cancel any kind of movement action into other actions. It is also the most frustrating thing in Tekken as a new player to come to grips with and wrestle with since understanding and practicing all the possible movement options in the neutral allows you to avoid getting hit by enemy attacks. To really home in on the sheer complexity of Tekken, recent modding efforts on PC Tekken 7 has given us Finite State images of every possible animation state available to a character. Or to put it more simply, a big scary flowchart of every possible thing you can do or find yourself in Tekken 7. The finite state visuals below come courtesy of the modder @Dantarion and really puts into perspective of how incredibly complex a game Tekken is.

Tekken 7 Finite State SVG ≫ http://svgshare.com/i/1wa.svg

Click to read more ...