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Entries in xbox one (11)

Tuesday
Sep052017

Tekken 7 Version 1.06 Update Fixes Frame Rate Drops Caused by Customization Mode

A new update is being quickly rolled out due to a new bug that was introduced in the previous Tekken 7 version 1.05 update. A bug was found on the standard base version of PlayStation 4 consoles where entering the Customization Mode would leave the game's graphical quality level on a higher spec than the system was capable of. While it may have looked prettier, it caused frame rate drops in normal modes after you left the customization mode. If you happen to be playing the game on a regular PS4 system, download the new update to squash the bug for good. Full notes on the Version 1.06 update can be found on the EU Tekken website.

PS4/Xbox One/STEAM Ver.1.06. Update ≫ http://eu.tekken.com/#!/en/news/ps4xbox-onesteam-ver-1-06-update-note-as-of-september-5-2017

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Friday
Jul212017

PS4/XB1 Tekken 7 Version 1.04 Update Restores Black Colors in Customization

If you're reading this, then go and update Tekken 7 on your PS4 or XB1; Version 1.04 update is now live for you to download. The main fix included in this update was bringing back the dark and black colors in the game's customization mode after it was taken away in Ver. 1.03 due to a specific Dragunov's costume which could be painted all black. There's no other changes listed in the update notes nor any official notes anywhere so this 740 mb update presumably is for reverting the colors back. If you play on PC, then all the previous console updates are being rolled into a single patch at the end of this month.

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Saturday
Jun032017

Findings from Noodalls - Tekken 7 has less input lag on XB1 than PS4

Well this is a little awkward isn't it? Noodalls tested out the input lag on the Xbox One versions of Tekken 7 and as it turns out, it in fact has less overall input lag than the PlayStation 4 Pro version. In the previous findings, Tekken 7 on the PS4 measured at 120.1 ms (7.2 frames) with the PS4 Pro matching that. On the Xbox One version of Tekken 7 however, the game was measured to have 104.2ms (6.2 frames) so that is a 1 frame difference between the two consoles. This marks an unusual precedent since historically Tekken games have always been played on the PlayStation versions competitively. Do tournaments now use the XB1 version? Or is everyone content on playing on the PS4? Once again, big thanks goes to Noodalls for the findings, added below is the YouTube video he recently put up testing the two versions.

Noodalls ≫ https://twitter.com/noodalls

SRK Thread ≫ http://forums.shoryuken.com/discussion/214170/noodalls-input-lag-testing-unique-method-games-controllers-etc-inj2-ps4-added

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Thursday
Dec012016

US-ONLY: 15% Off Tekken 7 Pre-Order at Amazon

An interesting deal popped up today for people in the US. Amazon is right now shaving 15% off the full $60 price tag of Tekken 7 to anyone pre-ordering the game. No one knows how long the deal will last but this is a good chance for US gamers to get $9 off the initial price. I'm not sure what sort of pre-order bonuses will appear later on for those interested but you can always cancel your pre-order if something more intersting comes that tickles your fancy appear in the future. Links are below

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Tuesday
Oct272015

Tekken 7 (officially) Announced for Consoles. PS4 vers. to have VR Functionality

After weeks of hinting from MarkMan, Namco officially announces Tekken 7 at the Paris Games Weekly expo that's currently taking place in France right now. While this really isn't news to anyone following Harada's interviews throughout the US tournament scene, what is new is the inclusion of VR functionality. Let's hope it's more than a gimmick like the TTT2-Prologue 3D functionality. The official Press Statement and full trailer of the announcements are below.

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