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Entries in xb1 (11)

Tuesday
Sep112018

Tekken 7 Version 2.01 Update Fixes Unintended Balancing Issues in Season 2

Update: full notes on the changes made in Version 2.01 have now been added.

Word is out that Tekken 7 on PS4 are now downloading a '2.01' update for the game. The patch notes doesn't say much for it in the update history section but we can probably tell it's for fixing all the balancing errors like Lars' f+2,1 ~ SE 1 being a natural combo and Katarina's ff+2,4 jailing on block. The patch should be out soon for PC players on Steam and Xbox One if it hasn't already been pushed out to everyone so keep an eye out. More details on the update when we get it.

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Wednesday
May302018

Tekken 7's 1 Year Anniversary Customization Content Update is Now Live

The previously announced customization update celebrating the 1 year anniversary of Tekken 7 on home systems is now live across all platforms. If you're reading this now, fire up your system to receive a new update for the game containing most of the customizations made for the arcade versions of the game but now transplanted over. Contained within are the NJPW Set, Story Mode costumes, Christmas Swimsuits, Aura set, character panels, Metallic Silver and various other pieces (excluding the Summer Lesson items) so update the game now to receive all the latest items.

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Monday
Mar192018

Tekken 7 Version 1.12 Update Adds Noctis Compatibility & Nvidia ShadowPlay Highlights

Word came in from the official Japanese Tekken 7 website, Update version 1.12 is being rolled out soon that will add compatibility for the newly releasing guest character, Noctis Lucis Caelum. For people that own the character or the season pass, this update is required so that you can later activate the DLC when his unlock goes live. In addition to Noctis though, the overall game and online stability have been adjusted in this version but there isn't that many details about them to go with it. Lastly for players on Steam, the game will be getting Nvidia's Shadowplay Highlights functionality which allows your graphics card to capture certain moments in your gameplay as small clips that can easily be shared online. They work in Ranked, Versus, Player Match and Tournament modes and will highlight moments such as getting Rage Art finishes, super slow motion activations, a 'Great' victory and more. The notice for this update went live now but keep an eye out for this update to download in the really close future.

Tekken 7 Ver 1.12 Notice ≫ http://www.tk7.tekken-official.jp/information/update_1_12.php

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Friday
Feb232018

Official Tekken 7 Online Ban Notice for Rage Quitters, Boosters & Hackers

Tekken 7 on Steam was updated a day ago with a 110.3 MB sized update and it seems to be the time to remind people going forward about the online terms of service. Going by the measures to address online violations notice which was posted on the Bandai Namco EU website back on Feb 8, I think the recent Steam update might be related (If it isn't, feel free to clear things Bandai Namco?). Although I don't know the extent of which this will actually prevent Rage quitters, boosting or people hacking unusable characters or stages into the online, the capabilities to warn and ban players are there going by some early reports on Steam. If you need a link to the official online notice for Tekken 7, here's a link as well as some quick quotes from the game's EULA of activities that could land you into trouble.

Tekken 7 Warning Notice ≫ https://en.bandainamcoent.eu/tekken/news/measures-address-violations-of-the-online-service-agreement-tekken-7

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Tuesday
Dec192017

Tekken 7 Version 1.11 Update Fixes Juggling Bugs in the Forgotten Realm

Hope all you combo makers out there had your fun, the window to create unique buggy juggles in the Forgotten Realm stage are now being fixed in the Version 1.11 update to Tekken 7. This bug fix update is being rolled out now on Steam and PlayStation 4 but if it hasn't came out for you yet then the latest you can expect to get it is December 22 according to the Tekken Project twitter account. The bugs being fixed in this update are seemingly an unintended side effect of the recent input lag reduction patch where juggles performed on this stage in particular would reset the juggle 'knock back' after a floor break. Usually in juggles the scaling on a moves knockback on a mid-air opponent would increase to let the opponent 'fly' away eventually after too many hits which prevents potential infinite combos. As of Version 1.11, the bugs have now been stamped out. For those on PC, this update didn't break the Tekken Bot.

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