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Entries in Soul Calibur (88)

Tuesday
Oct302018

Soul Calibur 6 PC - Live Frame Data Overlay

Rejoice! We now have access to the data Bandai Namco doesn't want you to see. Scuffle has been hard at work taking the code used in the Tekken Bot Prime frame data overlay app and creating a specific version for use in the PC version of Soul Calibur 6. Of course, since this is the initial release of the app, there are bound to be some errors here and there but this is good news for finding frame data in SC6. To quickly mention, the overlay only works in Windowed or Borderless windowed mode like in Tekken Bot Prime so do take note. You can download the Live Frame Data Overlay app right now over on Github:

Soul Calibur 6 Frame Data Overlay Download Link ≫ https://github.com/rougelite/SCUFFLE/releases

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Thursday
Sep272018

Soul Calibur 6 - PlayStation 4 & Xbox One Network Test Survey

The online network test hasn't officially commenced but a survey is available for people to eventually fill out. This will be your window to tell the developers how your experience with the network test went and to report any bugs you found within the game. The survey link comes from the official Japanese Soul Calibur 6 web page and an English survey link was provided alongside the Japanese survey. The PlayStation and Microsoft store in certain regions has already been updated with the Soul Calibur 6 Network Test client so get to it if you want to pre-load it and get ready for the weekend of Souls and Swords.

SC6 Network Test Experience Survey ≫ https://analytics.bnfes.jp/enquete/pc/sc6_omtest_usa/

Soul Archive Online Beta Test Page ≫ https://sc6.soularchive.jp/special/obt.php

Thursday
Sep132018

Soul Calibur 6 - Cervantes Battle Director Comment

Thanks goes to Famitsu for posting the Battle Director comment for Cervantes with his recent reveal. The Soul Calibur 6 Battle Director Oosaka (@oosaka_twt) gives a short introduction to the game plan of Cervantes in his developer comment. For people already familiar with playing Cervantes, you can find out what's new with the character as the details tease about his new 'The Baron' stance. The english version of the Battle director comment can be found below but you can also check out the comment at its source over on Famitsu.

Famitsu ≫ https://www.famitsu.com/news/201809/13164022.html

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Wednesday
Sep122018

Soul Calibur 6 - Game Modes Introduction Trailer

Arcade mode, Versus battles, Story modes, Training Mode, Online Modes, Library/Gallery, Replays and more! Check out the recently released, introduction trailer for Soul Calibur 6 showcasing all the available gameplay modes included in the game. Soul Calibur 6 is out October 19th for PlayStation 4, Xbox One and PCs via Steam.

Bandai Namco JP YouTube ≫ https://www.youtube.com/user/nbgi/

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Sunday
Jul222018

Soul Calibur 6 - Voldo Battle Director Comment

With every character reveal in Soul Calibur 6, the game's Battle Director Oosaka (@oosaka_twt) goes out to give small gameplay details on how the character plays in the new game. The recent of which is Voldo, and it gives a good overview of what the character is all about in terms of combat for newer players. It even gives a slight tease on unique properties for Voldo on the way his Soul Charge and Critical Edges work. I have localised the developer comment passage below but you can find the original source of it in Japanese over at the Gamer website:

Gamer JP source ≫ https://www.gamer.ne.jp/news/201807230015/

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