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Saturday
Oct202018

Input Lag Testing for Soul Calibur 6 Finds Unstable Lag Spikes During Gameplay

The input lag testing results are in, we've got some bad news here. From the testings done by both Noodalls and WydD, they both found that Soul Calibur 6 has on average; around 4 to 5 frames of input lag when playing on the PlayStation 4. That puts SC6 on the laggier side when compared to other fighting games from this generation of consoles. The even bigger finding across both results was an unstable level of fluctuations in between the testing which is leading to quite a notable level of variance in the results. To put that into easier words, Soul Calibur 6 was found to have random input lag spikes during regular gameplay. It's currently being thought that the instability is occurring randomly so hopefully Bandai Namco quickly fixes this issue like how they handled the input lag with Tekken 7. Thanks goes to both Noodalls and WydD for the testing, you can find more info on their set-ups and testing over on their Twitter pages:

Noodalls ≫ https://twitter.com/noodalls

WydD ≫ https://twitter.com/WydD

Click to read more ...

Saturday
Oct202018

Arcade Tekken 7 Fated Retribution Round 2 Officially Announced

This arcade update for Tekken 7 FR was previously covered but has now been officially announced during the MASTERCUP.10 event. There's a new teaser site and promotional video out there for it but the main points behind this update is bringing all the Season 1 & 2 content from the home versions of Tekken 7 over to the arcades in Japan. Like the previous arcade listing for the update, the Round 2 update is currently scheduled for February of 2019. In other news, Tekken 7 celebrates 3 million sales with some new artwork from the stream. In total, the Tekken franchise has now surpassed over 47 million units sold worldwide across all the games in the series.

Tekken 7 Fated Retribution Round 2 ≫ https://www.tekken-official.jp/tk7fr-r2/

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Friday
Oct192018

PC Soul Calibur 6 - Remove Background Blur by Disabling Depth of Field

Image resized on the page, click here to see it in full.

As pretty as Soul Calibur 6 can be on the PC, the Depth of Field effect used in the game is applied pretty heavily smearing all the graphical details in the background. Luckily for everyone, there's a simple but easy way to adjust the background smear by toggling the Depth of Field off while leaving all the other graphical settings as normal. Here's a quick guide on how to do it, it's written as if you have the game running on max settings.

Click to read more ...

Thursday
Oct182018

Soul Calibur 6 Launch Trailer

Having been dormant for years, the SoulCalibur series finally sees the revival. SOULCALIBUR VI is out tomorrow on PlayStation 4, Xbox One & PC via Steam! Ushering in the launch of the brand new game, Bandai Namco unveils the launch trailer to commemorate the release. Welcome back everyone to the stage of history.

SOULCALIBUR VI ≫ https://soulcalibur.com

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Tuesday
Oct162018

Collection of Character Combat Lessons from Soul Calibur 6

Looking to get a good head start to Soul Calibur 6? Check out the collection of Character guides from Soul Calibur 6's 'Combat Lessons' section which details the basics, middle level and advanced strategies for all 21 characters in the base roster. It's a bit of reading but they're a good resource for quickly getting familiar with the main things to be focusing on when you are deciding on a character to play. You can thank Silent_Joel for capturing the images from the game and getting this out there for everyone to read. If for some reason the archive can't be preserved indefinitely, you can copy the entire online folder to your personal account folder for later reading:

SoulCalibur VI Combat Lessons ≫ https://www.goo.gl/GZxwzi

Click to read more ...